Missions and resources
Players spend Energy and HP on missions, earn Flesh and experience, and return later as timers and saved queues recover elapsed time.
Zombies Infinity is a portrait-first zombie RPG built around fast missions, horde growth, rival battles, timed Flesh income, and server-backed account progress.
A lightweight online RPG loop designed for quick check-ins and persistent account progression.
Players spend Energy and HP on missions, earn Flesh and experience, and return later as timers and saved queues recover elapsed time.
The game includes horde growth, player profiles, attack history, and asynchronous battle systems inspired by classic mobile menu RPGs.
Lures generate timed Flesh income, while banking, healing, and market purchases help players manage risk and progression.
Consumable Loyalty Points can be purchased through Apple in-app purchase and spent only on in-game resources such as refills, healing, and Flesh caches.
Current in-game pages show the dark red mobile RPG chrome, bottom navigation, missions, battles, ability learning, and market purchases.