The engine is part of the work.
FateMMO’s public C++23 engine brings rendering, an editor, and a content pipeline into the same development workflow.
Explore the public source ↗THE COMPANY
Bezhig LLC is Caleb Kious’s independent software company, building games and the technology that brings them to life.
Bezhig · oneBezhig comes from an Ottawa word meaning one. For Caleb, who is Ottawa Native American, the name connects his background with the way this work began: one developer building an engine and an MMORPG.
That work grew into a broader software company. Undead Forever is available on iOS and Android. FateMMO, Crown Infinity, and Sit & Reel are in development, alongside LiveNotate, a music workspace for notation and practice.
The thread through these projects is curiosity about how things work, and a willingness to build across the whole product: engine, client, editor, server, and the public services around it.
THE DEVELOPER
Independent software developer.
Founder of Bezhig LLC.
Caleb works across C++ systems, native applications, online services, and the tools used to build and support them. His shipped work includes Undead Forever; the public FateMMO engine offers a closer look at his systems and tooling work.
He is studying Computer Science at Ottawa University Online and continuing to develop his mathematics and applied AI knowledge. AI-assisted engineering is part of his development workflow, alongside implementation, testing, and hands-on verification.
THE WORK UNDERNEATH
Building a product means owning the connections between the client, the tools, and the services that keep it running.
FateMMO’s public C++23 engine brings rendering, an editor, and a content pipeline into the same development workflow.
Explore the public source ↗Accounts, server-owned progression, and persistent services support Undead Forever’s social gameplay on iOS and Android.
See the released game ↗Touch interfaces, gameplay visuals, player guides, and support are all part of delivering a complete product.
Watch the work in motion ↗LET’S TALK
For collaboration, engineering opportunities, or a question about Bezhig’s work.