Three worlds, in motion
Gold thread in FateMMO, heralds in Crown Infinity and blood glass in Undead Forever: what October's animation work changed.
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Gold thread in FateMMO, heralds in Crown Infinity and blood glass in Undead Forever: what October's animation work changed.
Strongholds that fight back: garrisons that take a stance, holders with their own rules, and spoils you choose.
Classes, factions, seven regions, the Goldthread clips and FateMMO: Awaken, all on one page.
Nineteen reward and touch animations, and every menu redrawn as a page of one open book.
Night falls over the realm, banners rise, and a daily court of petitions, writs and feuds arrives.
Meet LiveNotate: play along with real sheet music on any piano, or play an idea and watch it become notation.
Clips from Blood Glass in Motion, the animation pass coming in Undead Forever 1.5.
How Bezhig connects shared C++ game logic, platform interfaces, online services and two separate release pipelines.
Follow a connected route and add up its total cost before choosing the next upgrade.
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