A social zombie RPG made for quick check-ins and long rivalries. Run missions through a dying city, hunt real players, bring down world bosses with everyone online, and grow a horde that never resets.
Strongholds that fight back. The stronghold rework is built and in testing: ten holders who each fight by a rule of their own, a garrison that shifts its stance and gives away its weak spot, a vault you strip one hook at a time, and one shared gate every night.
Purge Scout
Barricaded ChurchNew hunters are shown the weak spot.
Red Widow
Abandoned CinemaEach stance webs one approach shut.
Bone Collector
Underground BunkerEach repel drags the cache deeper.
Warden Voss
Stadium QuarantineHer floodlights sweep in a fixed cycle.
Choir Cantor
Bloodless ChapelMiss a read and the hymn grows.
Marrow Hound
Freight Yard KennelsIt hunts the way you came last.
Drowned Saint
Flooded ReliquaryTwo repels on a stage regrow its ward.
Signal Eater
Blackwatch RelayThe second stage's stances come through as static.
Ash Regent
Burned CapitolThe court needs three breaks.
Grave Leviathan
Collapsed HarborEach stance holds for two presses.
How a wall comes down.
Read the garrisonDug In, On Watch, Chokepoint or Feeding. Every stance names its weak spot and its braced side. Land the weak spot for a READ; reads in a row build Momentum, and Momentum fattens the vault.Holders with rulesRed Widow webs one approach shut on every stance. Each of the ten holders fights by a rule of its own, talks back, and keeps count of how often you've broken it.The vault is openTake one. The rest rots. Flesh, the item your next mission needs, a head start or a sealed relic hang on the hooks, and a breach without a single repel raises the relic a grade.On their trailEvery mission carries a holder's scent. Fill a trail and their stronghold opens. One hunt runs while two more wait on the shelf.Found youYour first prey gets the full reveal. After that a find shelves itself and waits in Fight, so the grind never stalls.Crown TricksCrown a region and it teaches you a trick, from Rat Run to Siegebreaker. Eight in all: equip one and spend it mid-hunt.Tonight's GateOne gate a night, the same stances in the same order for every zombie. One run. Break it in the mark's presses or fewer to take the mark.The mark is yoursBeat the mark and a sealed relic drops, and your Gatebreaker count goes on your profile for everyone to read.Tonight's BreakersA board ranks the whole night's runs, press by press, with your clan's best beside it. A different holder takes the gate each night of the week.
Legendary keepsakes
Ten holders. Ten trophies.
Every holder guards one keepsake: Voss's Floodlight, the Collector's Key, the Scout's Bootprint, the Widow's Veil and six more. Each carries a title and a perk that only works inside strongholds.
Captured from the test build. The rework switches on for everyone in a future update, and details may change before then.
Coming in 1.5 · Blood Glass in Motion & Reanimated
Every payout, on screen.
Undead Forever 1.5 gives the game's biggest moments a body: loot tears out of body bags, Flesh rips loose and pours into your counter, lures spring shut and the Gazette lands like a newsreel. None of it slows the grind. Taps stay live, and Reduce Motion skips to the final frame. Captured from the 1.5 build.
Fresh MeatAsk for new prey and claws rake the old list away while fresh rows swing in on hooks. The juiciest target gets stamped FRESH MEAT.Body Bag DropLoot arrives in a body bag. Claws rip it open and the rarity decides what spills out; a Mythic stamps its seal.The GorgeEarned Flesh tears loose from the result and your counter swallows it, landing on the exact total.Extra! Extra!Each edition of the Graveside Gazette spins onto the screen like a newsreel front page.Feeding TimeEvery 50 minutes your lures spring shut and the catch pours into your counter. Come back after hours to one big pour.The SwarmOther zombies' hits land on a world boss with their names, between yours, and the HP bar drains with every one.Wound MemorySpam a target and you can see it: scars stack on their portrait, their exposed Flesh drains, and they end up flayed.BloodlineFriends you bite hang off your bloodline. Their rings fill as they clear their First Night, and each turn lands as a seal.The Cold RoomDeposits ride the rail onto meat hooks. Fresh meat frosts over at 5% a day; overflow thaws at 1%.The Horde Behind YouYour horde stands behind your portrait, and every new member shambles in to join it.Scent TrailOn your First Night, bloody footprints walk you to your next bite and wait there until you take it.
Coming in 1.5 · The Outbreak
Hunt the night.
The next update is built and in testing. When your Energy runs out, the night is still yours.
Night Hunts. Free hunts through the city that cost no Energy or Frenzy and bring home Bone, Marrow and, now and then, a captain's trophy.
The Nest. Spend Bone and Marrow on the Meat Locker (eat Brains for +40 Energy), the Blood Font (drink for +12 Frenzy) and the Ossuary, and mount your trophies on the Trophy Wall.
Seven Nights. A gift from the grave every night of your first week, ending with the Risen title and 25 LP.
The Graveside Gazette. A daily paper of the city's real headlines.
Spread the Outbreak. Your invites become bites. Follow every friend you turn and earn the Carrier, Plague Bearer and Patient Zero titles.
Blood Marks. Crimson Moon pass holders earn up to 75 marks a night toward the Crimson Cleaver relic at 1,000.
Undead Forever keeps growing. This is where every piece of it stands today: what you can play, what is in testing, and what is still to do.
Out now
Version 1.4
On the App Store and Google Play today.
The Dead City: eight districts, one weekly Turning
Siege Nights and Bone Walls
The Dead Exchange
The Cold Room
Next up
1.5 · The Outbreak
Built and in final testing.
Night Hunts and the Nest
Seven Nights
The Graveside Gazette
Spread the Outbreak
Blood Marks
Blood Glass in Motion: every payout, on screen
The Hunger widget on iPhone
Built and waiting
Behind the Outbreak
Finished, in testing, and switched on after 1.5 lands.
Break Their Walls: ten holders, stances and the vault
Crown Tricks and Tonight's Gate
Legendary keepsakes
Strains: the mutation rework
The Dead Ranks
The Blood Moon
Vendettas and Blood Feuds
Siege Watch on the Lock Screen
Grafting and a stat rebalance
Still in the ground
Work to do
What stands between the test build and your phone.
Store review for 1.5 on both stores
The Android build of everything above
Translations in review: Spanish, Portuguese, French, German, Russian
Final tuning for Grafting and the rebalance
No dates on purpose: things ship when they're ready, and plans can change. News lands first on Discord.
Your first night
Wake under a toe tag.
Every horde starts in the morgue. A guided First Night teaches the whole loop in six short orders, and the night pays out at dawn.
EscapeRun Escape from the Morgue before Warden Voss seals the wing.
Arm yourselfLearn Bite Lunge. Your horde fights with its strongest Action.
First bloodAttack an easy rival. Green is favored, gold is even, red is risky.
Wake the TitanA free strike on the Morgue Titan earns your first Mutation Point.
MutateSpend it on a node beside your Origin.
Set the baitSet a Lure. Lures earn Flesh every Fleshflow, even while you're away.
Know your blood
Six things to spend, and how to get them back.
Every tap costs something. Read the bars at the top of the screen and give each session one job.
Energy
Fuels missions and boss hits. Refills over time, in full when you level up, or with a Market refill.
Frenzy
One Frenzy per attack on the Fight board and the Hit List. Boss hits take a share too.
Health
Lost in fights. Beaten down, you land in the ER, protected from attacks until you heal. The Healer patches you up for Flesh.
Flesh
The currency of the dead. Earn it everywhere; exposed Flesh can be stolen in fights, banked Flesh can't.
Loyalty Points
Earned from daily contracts, weekly Streaks payouts, friend invites and bug bounties, or bought in packs. Spent in the Market.
Skill & Mutation Points
Skill points arrive with every level and go into your stats. Mutation Points come from mission mastery, boss strikes and strongholds.
Missions · The Dead Road · Strongholds
March through a dying city.
36 missions across eight regions, from the Slums at level 1 to the Endless Siege at level 400. Every run pays Flesh and XP and rolls for loot.
Mastery and crowns. Repeat a mission to rank its mastery up to 10; every rank pays a Mutation Point. Master a whole region to claim its Bronze, Silver and Gold crowns, each worth +5% Flesh there.
Frenzy chains. Sometimes a run frenzies and multiplies its Flesh: x2, then x3, all the way to x5, each step rarer and louder than the last.
The Dead Road. Five campaigns, from The Red Web to The Carrion Throne. Six objectives each, a named NPC commander, and a sealed relic you can upgrade along the way.
Strongholds. Missions can sniff out a named NPC holed up in an Uncommon to Mythic hideout. Scout it, break its defenses and confront it, then crack the vault for Flesh, Mutation Points and Graft Keys.
The Fight board lists real zombies near your level and NPC prey, always tagged NPC. Green is favored, gold is even, red is risky. One Frenzy per attack.
Take their Flesh. A win steals part of your rival's exposed Flesh. Beat someone down and they land in the ER until they heal.
The Hit List. Put a Flesh bounty on anyone and whoever kills them collects it. Strike back at whoever hit you; trade blows long enough and they become your Nemesis.
Battle reports. Read every fight blow by blow: attack against defense, both hordes' weapons, and what changed hands.
The kill-streak ladder
Chain wins. Climb thirteen tiers.
Keep winning within 20 seconds of your last counted win and the chain grows. Every counted win pays bonus Flesh and XP, up to +100% at UNDEAD FOREVER.
STREAK2+ wins · +5%
RAMPAGE3+ wins · +10%
MASSACRE5+ wins · +15%
CARNAGE7+ wins · +20%
BLOODBATH10+ wins · +25%
SLAUGHTER13+ wins · +30%
BUTCHERY16+ wins · +35%
APOCALYPSE20+ wins · +40%
EXTINCTION25+ wins · +50%
UNDYING30+ wins · +60%
DEATHBRINGER40+ wins · +70%
WORLD EATER50+ wins · +85%
UNDEAD FOREVER75+ wins · +100%
Your best streak of the week ranks on the Streaks board. When the week closes, the top ten with five or more wins are paid in Loyalty Points (50, 30 and 20 for the podium, 10 down to tenth), and the top three are announced on Discord. Fights and kill streaks guide →
World bosses
Bosses that shrug off whole hordes.
World bosses keep their wounds between hits. Everyone who draws blood shares the kill and a loot roll when one falls, the final hit claims a killing-blow bonus, and every takedown builds your Rend: permanent extra damage against that boss.
Morgue Titan
A stitched brute chained beneath the city morgue. Every rotter can carve into it, but it hits back hard.
Level 1+
Subway Broodmother
The tunnel hive keeps feeding her fresh limbs. Organized hordes burn her down for richer loot.
Level 5+
Megawarren Colossus
A city-block corpse mound asleep under downtown. High-level clans race its kill window.
Level 15+
Crimson Butcher
The Crimson Moon season boss. Back every 20 minutes, with richer drops for pass holders.
Pick an Origin, then climb a 194-node Mutation grid: three branches of 54 nodes, an Apex at each summit, and Cross-Grafts that bridge two branches. You get one free Origin change through level 15.
Hunter
Hard hits
Scent / Ambush: +1 PvP health damage and +5% Flesh stolen. Its branch tops out at the Red Apex.
Rotborn
Endurance
Biomass / Overgrow: +5% lure payout, −5% lure cost and faster health regeneration. Its branch tops out at the Green Apex.
Broodmind
Horde
Command / Rally: +5% boss damage, +5% clan boss points and coordinated horde damage. Its branch tops out at the Purple Apex.
Horde Loadout. Learn Action, Regenerative and Enhancement abilities with Flesh. Every member of your horde fights with your best of each type, so a bigger horde hits harder (and costs more upkeep).
Lures. Lures pay Flesh every Fleshflow, every 50 minutes, even while you're offline. Each one you add costs a little more.
The Reliquary. Six PvP relics, from the Crimson Cleaver to the Massacre Engine, claimed with fights won, Hit List kills and boss Rend. Each claim has its own reveal, and its bonus never switches off.
Your horde is personal: the friends you raise from the dead fight beside you. Your clan is your war party.
The weekly clan battle. Missions, fights and boss hits earn your clan points. The podium wins crest trims and the champion's crown, and each week's winners are carved into the Hall of Champions.
Rivalry. Beat a member of another clan and 15 weekly points move from their clan to yours (up to 5 times a day per pair).
Crests, Armory and Rally. Forge a crest from painted emblems, trims, colours and patterns, spend the War Chest in the Armory, and rally the treasury to heal or refill every clanmate online.
Raise your friends. Share your invite link: friends start with a Flesh bonus, and you earn 77 LP for each one who survives their First Night (up to 10 a month).
Eight districts, eight undead factions, one weekly Turning. Missions, boss hits and stronghold breaches spread your clan's Infestation all week. Beat the garrison by Monday's Turning and the district is yours.
Hold the ground. Your crest flies over every district your clan holds. Its missions pay +10% Flesh, its tribute fills the War Chest, and holders earn CBR and the Hivelord title.
Siege Nights. Hold a district and the Hunger comes for it. The city's dead read your clan's strength and send a horde to match.
Hold the Line. Raise Bone Walls, set your Lures as traps, hire ghoul packs and spend Frenzy to Hold the Line. Break the siege for CBR, LP and the Wallwarden title, or watch the dead take your district back.
Flesh Bank · Dead Exchange · Market
Bank it. Trade it. Bleed it.
The Flesh Bank. Banked Flesh can't be stolen in normal fights. Deposits cost a 10% fee (15% with auto-deposit). Flesh banked all day earns 5% in the Cold Room (10 million per level, more when you expand it), 1% while it thaws up to three times that, and nothing past it.
The Dead Exchange. Eight zombie-economy companies trade around the clock. Prices move every five minutes with city news and every player's orders, some companies pay daily dividends, and a 3% fee to buy and 1% to sell reward patience over quick flips.
Daily contracts. Five jobs a day, scaled to your level: run missions, win fights, hit a boss, land a Frenzy and more. 2 LP each, plus 5 LP for finishing all five.
The Market. Spend Loyalty Points on Energy and Frenzy refills, Emergency Stitches, Flesh caches, Skill Serum and name changes.
ROTRotgut FungalSpore farms under the old subway. Cheap, wild and hungry.
BARBarricade & Board Co.Lumber, nails and second chances.
BSMBonesaw MedicalField surgery. No questions asked.
AMOAshfall MunitionsEvery round is a vote for tomorrow.
CURECure DynamicsBlue-chip hope. Slow, steady, still not a cure.
VOLTEmber Grid PowerGenerators, fuel lines and the occasional blackout.
RAILDead Line RailThe last trains still run. Mostly on time. Mostly.
GRVGravesend MortuaryBodies in, bodies out. Business has never been better.
An optional monthly subscription for zombies who want more from every night. The App Store or Google Play shows the price before you buy, and you can cancel anytime in your store's subscription settings.
Free ER healsHeal to full for 0 Flesh
Free
Free refills2 Energy + 2 Frenzy refills a day
4 / day
Skill points+2 skill points every week
+2 / week
Season bossThe Crimson Butcher, with richer drops
Pass only
Crimson styleA crimson name, avatar and shiny border
Join the official Undead Forever Discord. The game posts its biggest moments there as they happen, every week's champions get their names in lights, and the team reads every idea.
Send ideas and bug reports from the Survivor's Council in game (More → Help). Confirmed bugs pay 10, 25 or 50 LP; your first bounty earns the Bug Hunter title, and a shipped idea earns Council Voice.
💀A world boss fallsTop damage gets medals; everyone who drew blood shares the kill.
🏰Epic and Mythic strongholds breachedVault Flesh, Mutation Points and Graft Keys, posted the moment it falls.
⬆️Level milestonesLevel 25, 50, 75 and beyond, and who got there first.
📈The Dead Exchange closeEvery company's close, the top mover and the day's biggest headline.
🔥The weekly Streaks podiumThe week's three longest kill streaks, their tiers and their LP.
👑The Hall of ChampionsEach week's winning clans, crests and all.
Screenshots
See the night for yourself.
Real screens from the current build. Tap one to look closer.
HomeYour resources, every shortcut, and a live News Feed of attacks, comments and clan rallies.MissionsRun a mission, roll for loot, rank up its mastery and see where the story goes next.Region crownsMaster a region's missions to claim its Bronze, Silver and Gold crowns.The Dead RoadSix objectives through a ruined district, a named commander, a sealed relic.StrongholdsScout, break defenses, confront: choose Direct, Stalk or Overrun at every stage.FightReal rivals and labeled NPC prey. Chain wins into kill streaks.Hit ListPost bounties, collect them, and strike back at whoever hit you.Battle reportEvery fight blow by blow: attack, defense and both hordes.World bossesHit the boss, watch its HP fall, and share the kill with everyone who drew blood.MutationsA 194-node grid across the Hunter, Rotborn and Broodmind branches.Horde LoadoutEvery horde member fights with your best Action, Regenerative and Enhancement.ReliquarySix PvP relics to claim, each with its own reveal.Clan podiumThe weekly clan battle podium, crests and all.Crest ForgePaint your clan crest and fly it on your war banner.The Dead CityEight districts, eight undead factions and the clan war for all of them.Siege NightsRaise Bone Walls and Hold the Line when the Hunger sends its horde.Dead ExchangeEight zombie-economy stocks with five-minute prices, dividends and real charts.Daily contractsFive jobs a day for Loyalty Points, plus a bonus for all five.Flesh BankKeep Flesh safe from thieves and earn up to 5% a day in the Cold Room.Crimson MoonThe Battle Pass: free ER heals, free refills, weekly skill points and more.World ChatOne room for every zombie.Level upFull refills, skill points and everything you just unlocked.
Questions
Before you rise.
Is Undead Forever free?
Yes. It's free to download and play. Optional purchases are Loyalty Point packs and the Crimson Moon Battle Pass subscription, both through the App Store or Google Play.
Do I need an account?
No. You start as a guest the moment you open the game. Save your horde with an email account (or Game Center on iPhone) from Settings so you can get it back on a new device.
Are the other players real?
Yes. Fights, the Hit List, world bosses, clans, World Chat and profile Walls are shared with real players. Computer-controlled rivals and stronghold targets are always labeled NPC.
Does my progress ever reset?
No. Your level, horde, mutations, relics and Flesh are permanent. Weekly boards and daily contracts reset; your monster doesn't.
How do I report a player or a bug?
Every profile has Report and Block. More → Help → Report a Player sends the team a name and what happened, and bugs and ideas go to the Survivor's Council on the same page. You can also reach us on Discord or at caleb@bezhig.com.
How do I cancel the Battle Pass?
In your App Store or Google Play subscription settings. Deleting the app or your account doesn't cancel a subscription. See the subscription terms.
Free on iPhone & Android
Your horde is waiting.
Raise the dead tonight. Your monster keeps everything it earns, forever.