Projects

Bezhig builds software products with public-facing support surfaces and backend systems designed for long-running online communities.

Undead Forever

Undead Forever is Bezhig's released old-school social zombie RPG for iOS and Android, built around quick missions, PvP, clans, hordes, world bosses, mutation builds, relic hunts, and persistent server-backed progress.

  • Available on iOS
  • Available on Android
  • Old-school social RPG
  • Clans and world bosses
  • Mutations and relics
  • Official player guides
Undead Forever app icon

FateMMO

FateMMO is Bezhig's long-running mobile-first 2D MMORPG project, built around server-authoritative gameplay, a custom C++ engine, persistent account systems, editor tooling, and public community resources.

  • 2D MMORPG project
  • C++23 engine
  • Custom editor
  • Server-authoritative
  • Persistent online world
  • Public wiki and support
FateMMO app icon artwork

Crown Infinity

Crown Infinity is an in-development iOS kingdom strategy game from Bezhig LLC. The current public preview focuses on the city screen: resources, production, upgrade objectives, and the core menu frame.

  • iOS game
  • Kingdom strategy
  • City building
  • Resource management
  • In development
Crown Infinity app icon artwork

Sit & Reel

Sit & Reel is an in-development portrait social casino for iPhone and Android, built around an illustrated 2D casino hub. Current native slices include themed slots, six-seat Texas Hold’em, Plinko, Mines, and a shared Casino Bar; Live Band remains the visible upcoming destination.

  • Portrait social casino
  • Native iOS and Android
  • Illustrated 2D casino hub
  • Twenty themed slot games
  • Hold’em, Plinko, and Mines
  • Shared Casino Bar
  • In development
Sit & Reel app icon artwork

Product surfaces

Bezhig projects are supported by public systems that make them inspectable and supportable outside the apps themselves.

Game website

The public FateMMO site includes product information, support, privacy policy, terms, community guidelines, account security resources, wiki references, and forums.

Open fatemmo.com | Wiki | Forums

Open engine repository

The C++ engine repository provides public source visibility for core engine work while proprietary game and server logic remain gated.

Open GitHub repository

Support and account resources

Players and reviewers can reach support, review policy pages, and find account deletion and security information through the public website.

Open FateMMO support

Community and development media

The project maintains public links for updates, stress-test videos, wiki references, forums, subreddit discussion, Discord community chat, and long-term project visibility.

Open media links

Technology scope

The project combines game runtime work, online backend systems, and production operations.

RuntimeCustom C++ 2D engine and mobile-first UI.
ServerAuthoritative simulation, networking, combat, and persistence.
ToolingEditor, content workflow, scene tools, and UI systems.
Public webSupport pages, legal pages, wiki, forums, and community resources.