Hold Court
Three petitions a day, and you rule on each one.
In development · iPhone & iPad
A medieval kingdom strategy game about a living town, armies on the march and the long road from Civilian to King. Found your capital, raise your banner, hold court every day and lead your army round by round until the realm names you its ruler.
One town, five ages
Upgrade eleven buildings while you balance Crop, Wood, Iron and Stone. Crews raise every site, porters carry goods along the roads, and the town repaints itself as the Main Building rises.
Drag the slider or pick an age. The town art grows with the Main Building in the game.
Crowned
Heralds of the Crown
Big moments in your reign are proclaimed, not just counted. Night falls over the realm with lit windows and burning beacons, your house raises its banner, and a crowning ends with a royal proclamation you can share.


Hold Court
Each day brings petitions to judge and writs to answer, each week a rival to settle with, and every rank you earn adds a new voice to your council.
Three petitions a day, and you rule on each one.
Daily quests, each with a giver and a twist.
A rival lord for the week, settled in a Saturday siege.
Every day of the week brings its own event.
Each rank you climb seats another advisor.
Your campaign goals, told as stories of the realm.
Armies on the march
Send an army against a rival's capital and the battle plays out on the field. Warriors, Mages, Archers and Paladins advance, strike and fall in turn, against walls, towers and traps as well as the garrison.


Real rivals, Honor and trade between courts are next. The first pieces already run in the development build against practice lords, and real players arrive once the realm has its own server.

Chronicle in Motion
Recorded from the development build on iPhone. Clips play as you scroll to them; with Reduce Motion on, they wait for a tap.
The long road
Earn Prestige, gather key treasures and prove your growth to climb from Civilian through Baron, Viscount, Earl, Marquis, Duke and Prince Regent to King. Seven chapters of the Crown Road, from The First Banner to the Royal Claim, teach the economy, the guard, research, the army and the realm beyond your walls.
Come back to a ledger of what your realm did while you were away, poured into the counters as the card opens.


In active development at Bezhig
Crown Infinity is playable and changing fast. Every capture on this page comes from the current development build; screens, balance and systems may change before release, and there is no release date yet.