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  <channel>
    <title>Bezhig — Updates &amp; Stories</title>
    <link>https://bezhig.com/updates/</link>
    <description>Player guides and engineering stories from Bezhig LLC.</description>
    <language>en</language>
    <item>
      <title>Shipping Undead Forever on iOS and Android</title>
      <link>https://bezhig.com/updates/shipping-undead-forever/</link>
      <guid>https://bezhig.com/updates/shipping-undead-forever/</guid>
      <description>How Bezhig connects shared C++ game logic, platform interfaces, online services, and two separate release pipelines.</description>
      <pubDate>Tue, 08 Sep 2026 06:10:13 +0000</pubDate>
    </item>
    <item>
      <title>A practical first session in Undead Forever</title>
      <link>https://bezhig.com/undead-forever/guide/getting-started/#first-session-example</link>
      <guid>https://bezhig.com/undead-forever/guide/getting-started/#first-session-example</guid>
      <description>A short resource budget, an equipment check, and a clear plan for your next login.</description>
      <pubDate>Tue, 08 Sep 2026 06:10:13 +0000</pubDate>
    </item>
    <item>
      <title>A worked mutation planning example</title>
      <link>https://bezhig.com/undead-forever/guide/mutations/#worked-route</link>
      <guid>https://bezhig.com/undead-forever/guide/mutations/#worked-route</guid>
      <description>Follow a connected route and add up its total cost before choosing the next upgrade.</description>
      <pubDate>Tue, 08 Sep 2026 06:10:13 +0000</pubDate>
    </item>
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